About me
I am a Game AI intern at Sony AI, working on Reinforcement Learning for large-scale videogames. I completed my PhD in 2024 at the Technical University of Darmstadt in collaboration with the Bosch Center for Artificial Intelligence (BCAI). The goal of my research is to enable real-world agents that efficiently learn from experience.
Before starting my PhD, I worked as a Software Development Engineer at Amazon in Paris, France. I was part of the large-scale drone delivery project known as Amazon Prime Air, where I worked on safety-critical mission planning components.
I completed a MSc in the University of Toronto, where I did research in multi-robot motion planning at the Dynamic Systems Lab under Prof. Angela Schoellig. You can find more info about my work in the Publications page.